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Megaman: Project X (Full Screen)        
230 time(s) played, you are the 231th player (Submit comment and win $89.5 game pack)

Game Info:


mega man game use rock to dash jump power up cannon and fire at enemies.

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Megaman: Project X Flash Specs
Compressed : true
Flash Version : 6
Size : 1931237
Frames : 88 frame
Fps : 20.0 Frames/s
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Flash Game Secret Code, Secret Key, Easter Egg, Cheats, all puzzled in below codes
Stage strucload powerload weapload neurload bytesloaded bytestotal Left Arrow Right Arrow Arrow Spacebar Home twopressdash delayvalue Square strucload this alpha root currentframe powerload this alpha root currentframe weapload this alpha root currentframe strucload strucpct powerload powerpct weapload weappct sans Loading Loading Loading Loading neurload weappct bytestotal bytesloaded root bytesloaded bytestotal strucload powerload weapload neurload play Vsep gxso Bypf Ckgi gxso gxso Wrix gxso Wrix Kgwr Vsep gxso Vsep Vsep Vsep gxso Bypf Ckgi gxso Vsep gxso Vsep gxso Bypf gxso bgxso Vsep Vsep root neurload strucflash root strucload powerflash root powerload weapflash root weapload neurflash root neurload bytestotal bytestotal Ajga wpnh dgkg hclj cmtz mfeey Taru ohjl ezmv ffffff cunp Antl ygzm wwza Yjbg enng Ytui qsfu ncio Miwp myuae Cmto Rvef Lvfz Dwwq gzjk Mmkr Gvzga hzjk Jppx plfk Penu Xxek ebeb gtdn khhhpp veeeiiiww Wxyy kzny hutll etgmo desrv juno Kagg yory Qgrr innt zvlpee Dxml ixls juaep Bnha Times Roman edqq rykj Aexii Whgk venn Mkkx beeej zzttt bgpvr cvwz tzzrr Scjw zrns root play root newgame menu Jbeb root serif root Basic Controls Shoot Hold down couple seconds fire charged blast Dash root root Spacebar root root Home Reconfigure root checked unchecked root ymouse xmouse this twopressdash root twopressdash this root delayvalue Walk move Maae Jump dddd root Left Arrow root Right Arrow root Arrow Advanced Controls root Dash Jump Jump while dashing much greater distance root Wall Jump When touching wall press direction towards wall Megaman will cling surface still shoot jump this position Enemies Weapon death pppp pppp bwoi pppp pppp Eopw Flck throw thrown weapon ground shootstart shooting weapon shootend Basic Controls root Please Press Moving Left Please Press Moving Right Please Press Jumping Please Press Shooting Please Press Dashing Please Press Pausing oldnum root Keyleftnum Keyleft Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Left Arrow Page Down Page Right Arrow Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyright error parent oldnum root Keyrightnum Keyright Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Left Arrow Page Down Page Right Arrow Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyleft error parent oldnum root Keyjumpnum Keyjump Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Right Arrow Page Down Page Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyleft Keyright error parent oldnum root Keyshootnum Keyshoot Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Right Arrow Page Down Page Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyleft Keyright Keyjump Keydash error parent oldnum root Keydashnum Keydash Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Right Arrow Page Down Page Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyleft Keyright Keyjump error parent oldnum root Keypausenum Keypause Backspace Caps Lock Control Delete Down Arrow Enter Escape Home Insert Right Arrow Page Down Page Shift Spacebar Arrow Numpad Numpad Numpad Enter Numpad Numpad Numpad Numpad String Keyleft Keyright Keyjump Keyshoot Keydash error Sorry that already error death global root stop Megaman chargepoints health freeze mmdeathanim Megadeath play visible airborne dashing Injured flailing xvel yvel invincible invincibletime xfollow yfollow timer lives Viewable bossbar xscale checkpoint xscale yscale yscale Boss bossfight thaw done bossstartx bossstarty start count Shot landed gamepause Lives dashtime busterout ground ceiling left right enviro normal rounds shottime shotnumber booyashaka Object rootx rooty viewable bgmusic Sound metalman bgmusic boss bgmusic maverickappear hpinc ting bdashc bdash slamsound mmshotsound hover bossbigsound mmchargedshotb mmstartcharging mmcharging oneupsound dies Victorious this root Viewblock this root Viewblock this root Viewblock this root Viewblock background gfff baadfeee this root Megaman global ground ceiling left right enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman this root Megaman global right enviro normal this root Megaman global left enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman ground global landed parent this root Megaman ground global landed parent stats landed startx parent starty xvel yvel nummoves timer slider going gamepause timer going slider parent startx xvel starty yvel landed root Megaman global ground nummoves startx this starty xvel yvel nummoves startx this starty xvel yvel nummoves this root Viewblock this root Viewblock this root Viewblock this root Viewblock this root Viewblock this root Viewblock count root Shot this xhfszak root Megaman xvel leftbossdoor rightbossdoor this root Megaman freeze leftbossdoor play xvel bossfight done root Megaman yvel Math this prebosscamera stop start dashing rightbossdoor play xvel global camobj parent cameraspeed this root Megaman cancel global yfollow xfollow Math cameraspeed Viewable viewblock background parent Camera cancel Camera this root Megaman global yfollow this root Megaman global yfollow prebosscamera camobj cancel death camobj cancel cancel this root Megaman prebosscamera camobj cancel mmshotsound damage root Megaman xscale xvel clinging gamepause this xvel root viewable Mvvc qjin this Sound nmehitsound nmedeathsound active destroyed health Turnumber gamepause this root Viewable active death point Object Weapon Turnumber Shot xscale facing left right visible gamepause health count this root Shot damage active height start Megaman injured invincible xvel xscale Math global death this health gaaeg facing right xvel this xscale gamepause this xvel root Megaman injured currentframe invincible health xscale Math global death this gamepause this xvel yvel root Megaman injured invincible health xscale Math gamepause this xvel root Megaman injured invincible health xscale Math gamepause this xvel root Megaman injured invincible health xscale Math gamepause instance this xscale constant root Basslarge xvel yvel Basslarge Basslarge health this Sound nmehitsound nmedeathsound gamepause this count root Shot health damage height start Megaman injured invincible xvel Math xscale Viewable global death gamepause this xvel bgmusic bgmusic mmsfx this Sound nmedeathsound gamepause root Megaman this Math height injured invincible health xvel count Shot start global death gamepause this xvel root Megaman injured currentframe invincible health xscale Math global death this gamepause this root Megaman global ground ceiling left right enviro normal this root Megaman booyashaka dies this root Megaman global ground right enviro normal this root Megaman global ground enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman global ground ceiling left right enviro normal this root Megaman global left right enviro normal this root Megaman global ground ceiling enviro normal this root Megaman this root Megaman global ground ceiling left right enviro normal this root Megaman this root Megaman global ground ceiling left right enviro normal this root Megaman freeze stop xvel rightbossdoor play this root Megaman bossfight this root Megaman ground global landed parent stats timer yvel starty this gamepause landed timerstart timer this yvel death starty this root Megaman freeze stop xvel leftbossdoor play activator activator bossroom dfsp this root Megaman done Dragonfly xscale xvel visible Viewable dfsp this root Megaman done Dragonfly xscale xvel visible Viewable dfsp this root Megaman done Dragonfly xscale xvel visible Viewable spsp this root Viewable done Spinner visible death spsp this root Viewable done Spinner visible death dfsp this root Megaman done Dragonfly xscale xvel visible Viewable dfsp this root Megaman done Dragonfly xscale xvel visible Viewable trsp this root Viewable done Turret visible dfsp this root Megaman done Dragonfly xscale xvel visible Viewable dfsp this root Megaman done Dragonfly xscale xvel visible Viewable dfsp this root Megaman done Dragonfly xscale xvel visible Viewable trsp this root Viewable done Turret visible xscale facing right spsp this root Viewable done Spinner visible death spsp this root Viewable done Spinner visible death this root Megaman global ground ceiling left right enviro normal this root Megaman this root Megaman trsp this root Viewable done Turret visible trsp this root Viewable done Turret visible sjsp done this root Viewable done Megaman xscale grennumber visible used this root Megaman health Math start visible Dmcs root Megaman xscale futurexvel clinging xvel futurexvel blast damage gamepause freeze xvel this root viewable gamepause Eawg drsm dddd Vfzm ting animated animated animated animated animated animated Weapon animated animated animated animated animated animated animated root Victorious Megaman shift this clingleft health chargepoints shotnumber shotcheck Array shotsinplay animated clinging terminal gravity invincible invincibletime Color Object clingfactor airborne dashtime maxdashtime dashvelocity dashdirect dashpresstimer dashvary root delayvalue ddashenable root background visible root background visible root Keypausenum pausedelay booyashaka freeze gamepause global animated death Keyleftnum airborne dashing injured clinging this width left xscale dashpresstime twopressdash dashdirect ddashenable dashvary Left busterout xvel viewable yvel Keyrightnum right Right currentframe Keyjumpnum rightwall leftwall Keydashnum dashtime maxdashtime dashvelocity Keyshootnum isdown shotsinplay shotnumber Shot point Object Weapon visible chargepoints start mmstartcharging stop mmcharging airborne freeze gamepause yvel terminal root Keyjumpnum gravity clinging clingfactor dashing dashtime maxdashtime this width right xvel left dashpresstime dashdirect ddashenable freeze leftwall this width busterout left clinging dashing dashtime xvel airborne Injured rightwall right height ceiling yvel ground root Keyrightnum xscale Keyleftnum Flailing death busterout root Keyshootnum gamepause freeze chargepoints start value ground airborne landed clinging this ddashenable dashpresstime dashdirect Injured Flailing yvel dashing animated invincible invincibletime airrecover injured health dies bossfight xvel Right Left shotsinplay shotchecknum Shot freeze gamepause xfollow root Viewable viewblock background yfollow airborne gamepause this booyashaka dashing busterout invincible ground yvel Math victorystart root stop freeze victory Sound victoryjingle Megaman currentframe start this mmdeathanim used this root Megaman start lives visible Wprk Aoro hover Faaa fejr Awztj ifww animated animated root stop start Weapon global booyashaka animated Boss basscolour this Color basstransform Object basstransform Sound nmehitsound bosshitsound ting health busy transformed root bossroom bossceiling bossground bossvmiddle bossleft bossright bosshmiddle xvel yvel action xscale animated gamepause stopped animated bossdeath this global bossfight currentframe root Megaman freeze victory count Shot health damage start injured invincible xvel xscale Math busy action dash stomp transformed actionconstant random bossleft bossground bossright yvel triple finished arrivey arrivex timer basstransform basscolour dashertime bossvmiddle seeking striking slam point Object Weapon instance basstransform bdash stop hover Viewable dying stand shield Sound deflection count this root Shot parent shield start throw parent shield animated seed Math random action shooting shotnumber shotmax shottime this animated throwing thrown weapon ground shootstart shield Sound deflection count this root Shot parent shield start parent shield shooting shooting weapon shield Sound deflection count this root Shot parent shield start shootend busy shield action standtimer minthrowdist maxthrowdist shottime shotnumber shotmin health this Sound nmehitsound nmedeathsound animated gamepause stopped animated this root Viewable busy standtimer Megaman xscale difference maxthrowdist minthrowdist action throw shoot shootstart throwing thrown grennumber Grenade point Object Weapon visible yvel detonate master name xvel remove Math random shooting shottime shotnumber Shot shotmax shotmin gamepause count this root Shot shield health damage height start Grenade grennumber okay Megaman injured invincible xvel xscale Math noqd nmedeathsound Xjpk bossbigsound start boom this root Megaman Injured invincible health injured xvel yvel this root Megaman Injured invincible health injured xvel yvel this root Megaman Injured invincible health injured xvel yvel this root Megaman Injured invincible health injured xvel yvel remove exploded remove okay gamepause detonate this xvel yvel Math exploded boom remove okay root master death used this root Megaman health Math start visible used this root Megaman health Math start visible this gamepause root this this root Megaman global ceiling left right ground Math landed this root Megaman global ground ceiling left right enviro normal this root Megaman global ceiling right enviro normal this root Megaman global ceiling enviro normal this root Megaman dfsp this root Megaman done Dragonfly xscale xvel visible Viewable sjsp done this root Viewable done Megaman xscale grennumber visible ddgg root Lives root start root start root start root start root start root start root start root start root start root start root start root start root start root start root start root Megaman health this currentframe bossbar this currentframe root Boss health Math round genuine viewblock Wyic bosshitsound bossbigsound frzy bdash jyha bdashc hover hpinc Xveu Wegy kgqc geun xcftf Gtdg Xxjh Vvwj afti futb Otgt gbwzm islb pmpl dgyy Wwdu zutfrf fjjb Ahmv dqvr Oshv incz tdwd Pfdi szdw Gmpz woeo wqmm boss Gugc oneupsound mmshotsound ting nmedeathsound fffe nmehitsound Zcea slamsound Bidm Nrim nhzdg obxw Vyhh Vuwd ewin Jrbm ukzh jziiuk Tdhu Vggt zfffffe fffffg fffffin metalman deflection mmchargedshotb mmcharging mmstartcharging Unld Myvw vrlg Fnzm vdgtr Ydhx mtgu maverickappear Ostz tgnq vsogk victoryjingle maverickbattle Dread Note maverickintro victory root Viewable Viewblock lajv vfggy Xucccy qqfwt lnnn swddvhh Arrx Pycmm Ujzy Xdjss Return Menu Return Menu Return Menu Return Menu Return Menu parent replaybutton root Viewable Viewblock replaybutton Fzfdg acubi sabb igzc fljl rgww fnmkf vyzz hkevk xasd hzuu txxjj ting http asylumavatars blank http megaman universe blank
More informations about this game
Megaman Project X. mega man game use rock to dash jump power up cannon and fire at enemies.. Add to Favorites Please Game Information. Author. Asylum Avatars. Description. mega man game use rock to dash jump power up cannon and fire at SESS.NET Free Flash Games FINGER LICKING GOOD 84. Megaman Project X 84. Dfence the game 84. Sonny 84. Clash N Slash 84. The Funny Chameleon Game 84. . . GET ALIEN HOMINID THE COOLEST GAME EVER DOWNLOAD AND PLAY GISH THE COOLEST GAME EVER. Your Flash Game craving was Megaman Project Megaman X the Game LV2 . Megaman Next 2 Intro Stage . Megaman Next Intro Level . Megaman Project X . Megaman How many questions you can answer before its Game Over You think it is simple. Think again the questions are REALLY Mega Man Network Game Albums. Iragination. Mechadrake Assemblies. Mechanical Maniacs. Megaman Empire. Mega Man Home Page. MM While we did complete the forums back in early December I have decided to go ahead and launch them prior to Project X Description Provides news articles music and series database including characters gameguides and glossary. Category Games Video Games Action M Mega Man Gamesmegaman.retrofaction.com Home to be posting a new song from the game every week or so in roughly the order that you encounter them in the game. Note and though I’ve increased my allotment slightly for this project already I have more songs recorded than will fit Description Coverage of the all series with game guides and multimedia. Category Games Video Games Action M Mega Man Gameswww.mmhp.net modified Aug 29 2007 Reviews for MegaMan 83 ticalc.org It is a far cry from the MegaMan we all know and love or the excellent adaptation on the 86. It is rather a game with Do you want to write another review for this file Copyright © 19962005 the ticalc.org project. All rights reserved Megaman. Wheres it going Capcom BBS Since than I havent picked up a megaman game but rather read about them on the web because I was just so disappointed.. instead of picking up on the Legends project which so many fans wish they would theyre creating a new megaman battle megaman video html. and. http//www.flashplayer.com/music/megamandaftpunk.html. here is a one level megaman game. http//www.flashplayer.com/games/megamanprojectx.html Project X isnt perfect in fact its pretty bad. X is WAAAAY too slow all the other shots move too fast. Also there Megaman Xlike engine Megaman Xlike engine . Hangs my pc up when pressing any of the arrow or game control keys looks like games I are therefore I am JAM prerelease a Jamagic project Alien. 08/12/05 0720 AM. Re Megaman Xlike engine Download megaman torrent isoHunt the P2P search engine Captain N The Game Master Seasons 1 & 2 . 4.98 GB. 18. 49. Games. 38.7w. PSX Project M Part 1. 13.14 Megaman Maverick Hunter X USA UMDRiP PSP.. 357.14 MB. 0. 3. Games. 28.2w. ROMS. Progetto Nintendo DS
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